Natural language to working code compiler for non-technical
This technology lets non-programmers build software applications — including video games — by writing instructions in plain English. The system parses natural language sentences, maps words to a built-in dictionary of programming commands, and handles unknown words by inferring their meaning from surrounding context. It then automatically converts those English instructions into standard code (like C) and compiles it into a working, executable program. When the system can't resolve a word's meaning, it flags the error to the user for correction before proceeding.
What you could build
A no-code development platform — particularly for game creation — that accepts plain English scripts and outputs working applications; target buyers include education technology companies, game-making tools for classrooms, and enterprise low-code platform vendors seeking natural language input layers.
Who in Virginia should care
Defense and intelligence contractors in Northern Virginia (Booz Allen, SAIC, Leidos) building rapid-prototyping or training-simulation tools; also relevant to ed-tech companies in the region.
Readiness: Prototype likely
Concept — described but not yet demonstrated. Lab validated — supported by experimental results in the patent. Prototype likely — the text describes a built, working embodiment.
Readiness is inferred from the patent text, not from a lab visit.
The record
- Inventors
- Michael S. Hsiao
- Granted
- November 24, 2020
- Status
- Granted patent
- Patent number
- 10843080
Ready to talk?
Virginia Tech Intellectual Properties handles licensing for this technology.
Prosim summaries are generated from public patent text and are not legal advice.